Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Acorny Physical Computing Educational Product ᨑᨗ SOYOUNG LEE & JAEYOUNG MYUNG Acorny is a physical computing kit and coding application for young children. The kit uses the motif of computer processing flow, so beginners can understand computational thinking concepts in an intuitive way. Modules are grouped as input and output, and are distinguished by shape and color. A branched base module with LED interaction shows the steps of computer processing. Based on the modules selected, the application offers tutorials, coding flows, recommendations and challenges. The parts are made of ABS with a fabric cover.
ᨄᨈᨑᨗᨆ A' Design Award
Acorny Physical Computing Educational Product ᨕᨔᨛᨒᨙᨊ SOYOUNG LEE & JAEYOUNG MYUNG ᨕᨗᨊᨑᨗᨈᨘ ᨄᨈᨑᨗᨆ ᨆᨗᨊᨔ ᨑᨗᨄᨀᨒᨛᨅᨗ ᨑᨗ ᨄᨄᨀᨒᨛᨅᨗ A' Penghargaan Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan. Acorny Physical Computing Educational Product ᨆᨈᨑᨗᨆ A' Design Award ᨑᨗ ᨈᨕᨘ 2022 ᨊᨛᨊᨗᨕ ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨆᨗᨊᨔ ᨆᨄᨙᨔᨚᨊ. ᨅᨌᨕᨗ ᨄᨄᨗᨔᨛᨊ ᨄᨑᨚᨐᨙ, ᨔᨄᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ SOYOUNG LEE & JAEYOUNG MYUNG ᨊᨛᨊᨗᨕ ᨕᨗᨔᨛᨂᨗ ᨄᨘᨊᨊ ᨔᨅ ᨉᨙᨔᨕᨗ Acorny Physical Computing Educational Product ᨆᨅᨙᨉ ᨑᨗ ᨕᨔᨛᨒᨙ ᨔᨕᨗᨂᨊ.
ᨄᨄᨗᨔᨛᨊ Acorny
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Acorny Physical Computing Educational Product ᨑᨗ SOYOUNG LEE & JAEYOUNG MYUNG Acorny is a physical computing kit and coding application for young children. The kit uses the motif of computer processing flow, so beginners can understand computational thinking concepts in an intuitive way. Modules are grouped as input and output, and are distinguished by shape and color. A branched base module with LED interaction shows the steps of computer processing. Based on the modules selected, the application offers tutorials, coding flows, recommendations and challenges. The parts are made of ABS with a fabric cover. Acorny ᨆᨈᨑᨗᨆ A' Design Award ᨑᨗ ᨈᨗᨀᨛ ᨅᨛᨔᨗ, ᨄᨄᨀᨒᨛᨅᨗ ᨆᨑᨛᨁ ᨑᨗ A' Design Award & Competition. ᨉᨙᨔᨕᨗ ᨈᨗᨀᨛ ᨅᨛᨔᨗ ᨆᨄᨀᨗᨈ ᨕᨗᨉᨙ ᨆᨈᨛᨁᨘ ᨊᨛᨊᨗᨕ ᨉᨙᨔᨕᨗ ᨄᨑᨚᨄᨙᨔᨗᨕᨚᨊ, ᨑᨗᨄᨗᨒᨗ ᨑᨗ ᨍᨘᨑᨗ ᨆᨒᨚᨄᨚ ᨕᨘᨈᨘ ᨑᨗᨄᨈᨙᨑᨗ ᨔᨗᨅᨓ ᨕᨔᨛᨒᨙ ᨆᨈᨑᨗᨆ ᨄᨄᨀᨒᨛᨅᨗ, ᨑᨗᨆᨘᨊᨑᨗᨕ ᨄᨛᨑᨗᨀᨗᨔ ᨕᨀᨉᨙᨆᨗ ᨆᨒᨛᨇᨘ, ᨆᨈᨘᨑᨘ ᨕᨉᨙ, ᨆᨊᨘᨑᨘ ᨀᨘᨕᨒᨗᨈᨔᨊ ᨊᨛᨊᨗᨕ ᨈᨛᨊᨑᨗ ᨀᨘᨕᨔᨕᨗ. ᨑᨗᨒᨒᨛᨊ ᨄᨛᨑᨗᨀᨗᨔᨕᨙ, ᨄᨑᨚᨐᨙ ᨑᨗᨕᨍᨘᨀᨂᨙ ᨑᨗᨄᨗᨒᨗ ᨒᨒᨚ ᨑᨗ ᨄᨛᨑᨗᨀᨗᨔ ᨑᨗ ᨔᨙᨕᨙᨒᨙᨆᨘ ᨈᨛᨊᨑᨗ ᨕᨗᨔᨛᨂᨗ ᨕᨔᨛᨊ ᨄᨛᨅᨘᨕᨙ, ᨆᨊᨘᨑᨘ ᨄᨈᨚᨀ ᨄᨛᨊᨗᨒᨕᨗᨕ ᨄᨘᨑ ᨑᨗᨈᨛᨈᨛᨀᨙ ᨊᨛᨊᨗᨕ ᨑᨗᨄᨕᨗᨔᨛ ᨑᨗ ᨈᨕᨘ ᨆᨙᨁᨕᨙ.
ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗ Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan
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ᨕᨒᨛᨅᨗᨑᨛᨊ ᨉᨙᨔᨕᨗ ᨕᨛᨔᨚᨕᨙ
ᨄᨘᨑᨀᨗ ᨆᨄᨛᨅᨘ ᨕᨔᨛᨒᨙ ᨆᨅᨙᨉ ᨑᨗ ᨅᨗᨕᨔ?
ᨄᨕᨗᨈᨂᨗ ᨕᨔᨛᨒᨙᨈ ᨑᨗ ᨒᨗᨊᨚᨕᨙ. ᨕᨍᨘᨀᨂᨗ ᨉᨙᨔᨕᨗᨈ ᨊᨔᨅ ᨑᨗᨈᨗᨆᨅ ᨕᨘᨈᨘ ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World.
ᨄᨕᨗᨈᨂᨗ ᨕᨔᨛᨒᨙᨈ







