Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Learno Interactive Learning Experience ᨑᨗ Junru Xu Learno is a digital learning platform designed for K12 education. Academic subjects appear as explorable worlds within a unified spatial knowledge map. Students select a personalized AI companion and follow adaptive study journeys with real time feedback and learning recommendations. Progress is shown through gamified milestones, and immersive virtual reality scenarios offer guided reset moments when students feel tired. The platform works across tablets, desktop interfaces and virtual reality, and supports both academic progress and emotional wellbeing.
ᨄᨈᨑᨗᨆ A' Design Award
Learno Interactive Learning Experience ᨕᨔᨛᨒᨙᨊ Junru Xu ᨕᨗᨊᨑᨗᨈᨘ ᨄᨈᨑᨗᨆ ᨆᨒᨛᨅᨗ ᨑᨗ ᨄᨄᨀᨒᨛᨅᨗ A' Penghargaan Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan. Learno Interactive Learning Experience ᨆᨈᨑᨗᨆ A' Design Award ᨑᨗ ᨈᨕᨘ 2026 ᨊᨛᨊᨗᨕ ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨆᨗᨊᨔ ᨆᨄᨙᨔᨚᨊ. ᨕᨗᨈᨕᨗ ᨄᨄᨗᨔᨛ ᨄᨑᨚᨐᨙ, ᨔᨄᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ Junru Xu ᨊᨛᨊᨗᨕ ᨕᨗᨔᨛᨂᨗ ᨄᨘᨊᨊ ᨔᨅ ᨉᨙᨔᨕᨗ Learno Interactive Learning Experience ᨆᨅᨙᨉ ᨑᨗ ᨕᨔᨛᨒᨙ ᨔᨕᨗᨂᨊ.
ᨄᨄᨗᨔᨛᨊ Learno
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Learno Interactive Learning Experience ᨑᨗ Junru Xu Learno is a digital learning platform designed for K12 education. Academic subjects appear as explorable worlds within a unified spatial knowledge map. Students select a personalized AI companion and follow adaptive study journeys with real time feedback and learning recommendations. Progress is shown through gamified milestones, and immersive virtual reality scenarios offer guided reset moments when students feel tired. The platform works across tablets, desktop interfaces and virtual reality, and supports both academic progress and emotional wellbeing. Learno ᨆᨈᨑᨗᨆ A' Design Award ᨑᨗ ᨈᨗᨀᨛ ᨅᨛᨔᨗ, ᨄᨄᨀᨒᨛᨅᨗ ᨆᨑᨛᨁ ᨑᨗ A' Design Award & Competition. ᨉᨙᨔᨕᨗ ᨈᨗᨀᨛ ᨅᨛᨔᨗ ᨆᨄᨀᨗᨈ ᨕᨗᨉᨙ ᨆᨈᨛᨁᨘ ᨊᨛᨊᨗᨕ ᨉᨙᨔᨕᨗ ᨄᨑᨚᨄᨙᨔᨗᨕᨚᨊ, ᨑᨗᨄᨗᨒᨗ ᨑᨗ ᨍᨘᨑᨗ ᨆᨒᨚᨄᨚ ᨕᨘᨈᨘ ᨑᨗᨄᨈᨙᨑᨗ ᨔᨗᨅᨓ ᨕᨔᨛᨒᨙ ᨆᨈᨑᨗᨆ ᨄᨄᨀᨒᨛᨅᨗ, ᨑᨗᨆᨘᨊᨑᨗᨕ ᨄᨛᨑᨗᨀᨗᨔ ᨕᨀᨉᨙᨆᨗ ᨆᨒᨛᨇᨘ, ᨆᨈᨘᨑᨘ ᨕᨉᨙ, ᨆᨊᨘᨑᨘ ᨀᨘᨕᨒᨗᨈᨔᨊ ᨊᨛᨊᨗᨕ ᨈᨛᨊᨑᨗ ᨄᨅᨙᨉ-ᨅᨙᨉ. ᨑᨗᨒᨒᨛᨊ ᨄᨛᨑᨗᨀᨗᨔᨕᨙ, ᨀᨑᨗᨕ ᨑᨗᨕᨍᨘᨀᨂᨙ ᨑᨗᨄᨗᨒᨗ ᨆᨊᨘᨑᨘ ᨄᨛᨑᨗᨀᨗᨔ ᨑᨗ ᨔᨙᨕᨙᨒᨙᨆᨘ ᨈᨛᨊᨑᨗ ᨕᨗᨔᨛᨂᨗ ᨕᨔᨛᨊ ᨄᨛᨅᨘᨕᨙ, ᨆᨊᨘᨑᨘ ᨄᨈᨚᨀ ᨄᨛᨊᨗᨒᨕᨗᨕ ᨄᨘᨑ ᨑᨗᨈᨛᨈᨛᨀᨙ ᨊᨛᨊᨗᨕ ᨑᨗᨄᨕᨗᨔᨛ ᨑᨗ ᨈᨕᨘ ᨆᨙᨁᨕᨙ.
ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨑᨗ Junru Xu
Desain Teknologi Mobile, Aplikasi, dan Perangkat Lunak Yoyo Ball and App ᨑᨗ Junru Xu
ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗ Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Joyful Visang Textbooks ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Architone Music Learning App ᨑᨗ Jiaxing Yu
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Learning to Learn Framework ᨑᨗ OneSchool Global
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Heritage Spark Design Inspiring Toolkit ᨑᨗ Hou Liang
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan EduTainer Portable Education Container ᨑᨗ Csaba Tölgyesy
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Negotiabbles Tablet App ᨑᨗ Xuefei Wang
ᨕᨒᨛᨅᨗᨑᨛᨊ ᨉᨙᨔᨕᨗ ᨕᨛᨔᨚᨕᨙ
ᨔᨉᨗᨕᨊᨀᨗ ᨑᨗᨄᨀᨒᨛᨅᨗ ᨔᨗᨒᨗᨊᨚ?
ᨕᨍᨘᨀᨂᨗ ᨉᨙᨔᨕᨗᨈ ᨑᨗ A' Design Awards ᨕᨛᨔᨚᨕᨙ ᨊᨛᨊᨗᨕ ᨆᨒᨕᨗ ᨕᨚᨊᨑᨚᨕᨈ ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨄᨒᨗ ᨆᨉᨙᨌᨙ ᨔᨗᨒᨗᨊᨚ ᨑᨗ Best Designs of the World.
ᨕᨍᨘᨀᨂᨗ ᨀᨘᨕᨙᨈᨚᨄ







