Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan PowerBox Wanja Learning Materials ᨑᨗ VISANG Powerbox Wanja is a study book series designed for elementary school students. The series applies the Powerbox Learning Method, in which learning concepts are split into small parts placed inside square frames. Twenty books cover all elementary school grades, and each subject is given a separate color for easier recognition. Cube-shaped characters appear on the covers, and four books form a large cube shape when combined. Paper toy kits are included, so learners can build cube figures, an activity that supports spatial cognition and holds interest.
ᨄᨈᨑᨗᨆ ᨕᨘᨒᨕ A' Design Award
PowerBox Wanja Learning Materials ᨕᨔᨛᨒᨙᨊ VISANG ᨕᨗᨊᨑᨗᨈᨘ ᨄᨈᨑᨗᨆ ᨆᨒᨛᨅᨗ ᨑᨗ ᨄᨄᨀᨒᨛᨅᨗ A' Penghargaan Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan. PowerBox Wanja Learning Materials ᨆᨈᨑᨗᨆ ᨕᨘᨒᨕ A' Design Award ᨑᨗ ᨈᨕᨘ 2020 ᨊᨛᨊᨗᨕ ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨆᨗᨊᨔ ᨆᨄᨙᨔᨚᨊ. ᨅᨌᨕᨗ ᨄᨄᨗᨔᨛᨊ ᨄᨑᨚᨐᨙ, ᨔᨄᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ VISANG ᨊᨛᨊᨗᨕ ᨕᨗᨔᨛᨂᨗ ᨄᨘᨊᨊ ᨔᨅ ᨉᨙᨔᨕᨗ PowerBox Wanja Learning Materials ᨆᨄᨀᨗᨈ ᨌᨗᨑᨗ ᨆᨅᨙᨉ ᨑᨗ ᨕᨔᨛᨒᨙ ᨔᨕᨗᨂᨊ.
ᨄᨄᨗᨔᨛᨊ PowerBox Wanja
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan PowerBox Wanja Learning Materials ᨑᨗ VISANG Powerbox Wanja is a study book series designed for elementary school students. The series applies the Powerbox Learning Method, in which learning concepts are split into small parts placed inside square frames. Twenty books cover all elementary school grades, and each subject is given a separate color for easier recognition. Cube-shaped characters appear on the covers, and four books form a large cube shape when combined. Paper toy kits are included, so learners can build cube figures, an activity that supports spatial cognition and holds interest. PowerBox Wanja ᨆᨈᨑᨗᨆ ᨄᨄᨀᨒᨛᨅᨗ ᨕᨘᨒᨕ A' Design Award, ᨔᨙᨉᨗ ᨑᨗ ᨈᨗᨀᨛ ᨄᨄᨀᨒᨛᨅᨗ ᨆᨒᨗᨂᨙ ᨑᨗ A' Design Award & Competition. ᨉᨙᨔᨕᨗ ᨄᨈᨑᨗᨆ ᨕᨘᨒᨕ A' Design Award ᨆᨔᨛᨉᨗ ᨀᨚᨔᨙ ᨕᨔᨛᨒᨗ ᨆᨈᨛᨁᨘ ᨔᨗᨅᨓ ᨕᨀᨌᨕ ᨈᨙᨊᨗ ᨆᨗᨊᨔ ᨆᨒᨛᨅᨗ, ᨊᨛᨊᨗᨕ ᨑᨗᨄᨗᨒᨗ ᨑᨗ ᨍᨘᨑᨗ ᨆᨒᨚᨄᨚ ᨔᨛᨅᨁᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨒᨛᨅᨗ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗᨊ, ᨑᨗᨆᨘᨊᨑᨗᨕ ᨄᨛᨑᨗᨀᨗᨔ ᨕᨀᨉᨙᨆᨗ ᨆᨒᨛᨇᨘ, ᨆᨈᨘᨑᨘ ᨕᨉᨙ, ᨆᨊᨘᨑᨘ ᨀᨘᨕᨒᨗᨈᨔᨊ ᨊᨛᨊᨗᨕ ᨈᨛᨊᨑᨗ ᨄᨅᨙᨉ-ᨅᨙᨉ. ᨑᨗᨒᨒᨛᨊ ᨄᨛᨑᨗᨀᨗᨔᨕᨙ, ᨕᨔᨛᨒᨙ ᨆᨔᨘᨕᨙ ᨑᨗᨄᨗᨒᨗ ᨆᨊᨘᨑᨘ ᨄᨛᨑᨗᨀᨗᨔ ᨑᨗ ᨔᨙᨕᨙᨒᨙᨆᨘ ᨈᨛᨊᨑᨗ ᨕᨗᨔᨛᨂᨗ ᨕᨔᨛᨊ ᨄᨛᨅᨘᨕᨙ, ᨆᨊᨘᨑᨘ ᨄᨈᨚᨀ ᨄᨛᨊᨗᨒᨕᨗᨕ ᨄᨘᨑ ᨑᨗᨈᨛᨈᨛᨀᨙ ᨊᨛᨊᨗᨕ ᨑᨗᨄᨕᨗᨔᨛ ᨑᨗ ᨈᨕᨘ ᨆᨙᨁᨕᨙ.
ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Science is O2 School Textbooks ᨑᨗ VISANG
Desain Grafis, Ilustrasi, na Komunikasi Visual I Really Like Math Interactive Textbook ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Joyful Visang Textbooks ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan FullSuRok Workbook for all Subjects ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Gae Plus Yu Math Workbook ᨑᨗ VISANG
Desain Grafis, Ilustrasi, na Komunikasi Visual Viewing History Brand Identity ᨑᨗ VISANG
ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗ Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan PneuBots Soft Robotics ᨑᨗ Hye Jun Youn
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Cat In The Box Educational Material Design ᨑᨗ Cat-in-the-box
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan History Addict Education App ᨑᨗ Xi Pang
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Goolalang Coding Educational Platform ᨑᨗ Yinghan Jin
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Zero Bully Campus Learning Game ᨑᨗ Xian Li
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Designable Universal Design Toolkit ᨑᨗ Bruno Oro
ᨕᨒᨛᨅᨗᨑᨛᨊ ᨉᨙᨔᨕᨗ ᨕᨛᨔᨚᨕᨙ
ᨔᨉᨗᨕᨊᨀᨗ ᨑᨗᨄᨀᨒᨛᨅᨗ ᨔᨗᨒᨗᨊᨚ?
ᨕᨍᨘᨀᨂᨗ ᨉᨙᨔᨕᨗᨈ ᨑᨗ A' Design Awards ᨕᨛᨔᨚᨕᨙ ᨊᨛᨊᨗᨕ ᨆᨒᨕᨗ ᨕᨚᨊᨑᨚᨕᨈ ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨄᨒᨗ ᨆᨉᨙᨌᨙ ᨔᨗᨒᨗᨊᨚ ᨑᨗ Best Designs of the World.
ᨕᨍᨘᨀᨂᨗ ᨀᨘᨕᨙᨈᨚᨄ







