Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Space Center Learning Game ᨑᨗ Chia-Ching Chou Space Center is an immersive learning game installed at a library entrance. The game is projected onto a wall ten meters wide and 3.8 meters high. Children launch number rockets to find a classification planet and begin a library journey. At the end of the game, a map shows where the books matching the chosen classification number are placed. The design teaches the meaning of classification numbers through play in a supportive atmosphere. The aim is to raise motivation and to help children find books by themselves.
ᨄᨈᨑᨗᨆ ᨄᨛᨑᨘᨂᨁᨘ A' Design Award
Space Center Learning Game ᨕᨔᨛᨒᨙᨊ Chia-Ching Chou ᨕᨗᨊᨑᨗᨈᨘ ᨄᨈᨑᨗᨆ ᨆᨒᨛᨅᨗ ᨑᨗ ᨄᨄᨀᨒᨛᨅᨗ A' Penghargaan Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan. Space Center Learning Game ᨆᨈᨑᨗᨆ ᨄᨛᨑᨘᨂᨁᨘ A' Design Award ᨑᨗ ᨈᨕᨘ 2020 ᨊᨛᨊᨗᨕ ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World ᨔᨗᨅᨓ ᨉᨙᨔᨕᨗ ᨆᨒᨕᨗᨊᨙ ᨆᨗᨊᨔ ᨆᨅᨙᨉ ᨑᨗ ᨅᨗᨕᨔ. ᨅᨌᨕᨗ ᨄᨄᨗᨔᨛᨊ ᨄᨑᨚᨐᨙ, ᨔᨄᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ Chia-Ching Chou ᨊᨛᨊᨗᨕ ᨕᨗᨔᨛᨂᨗ ᨄᨘᨊᨊ ᨔᨅ ᨉᨙᨔᨕᨗ Space Center Learning Game ᨆᨅᨙᨉ ᨑᨗ ᨕᨔᨛᨒᨙ ᨔᨕᨗᨂᨊ.
ᨄᨄᨗᨔᨛᨊ Space Center
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Space Center Learning Game ᨑᨗ Chia-Ching Chou Space Center is an immersive learning game installed at a library entrance. The game is projected onto a wall ten meters wide and 3.8 meters high. Children launch number rockets to find a classification planet and begin a library journey. At the end of the game, a map shows where the books matching the chosen classification number are placed. The design teaches the meaning of classification numbers through play in a supportive atmosphere. The aim is to raise motivation and to help children find books by themselves. Space Center ᨆᨈᨑᨗᨆ ᨄᨄᨀᨒᨛᨅᨗ ᨄᨛᨑᨘᨂᨁᨘ A' Design Award, ᨈᨗᨀᨛ ᨄᨄᨀᨒᨛᨅᨗ ᨑᨗᨄᨀᨒᨛᨅᨗ ᨑᨗ A' Design Award & Competition. ᨕᨔᨛᨒᨙ ᨄᨈᨑᨗᨆ ᨄᨛᨑᨘᨂᨁᨘ A' Design Award ᨆᨔᨛᨉᨗ ᨕᨗᨉᨙ ᨅᨑᨘ ᨔᨗᨅᨓ ᨕᨗᨊᨚᨄᨔᨗ ᨑᨗᨄᨛᨅᨘ ᨔᨗᨅᨓ ᨕᨀᨌᨕ, ᨊᨛᨊᨗᨕ ᨑᨗᨄᨗᨒᨗ ᨑᨗ ᨍᨘᨑᨗ ᨆᨒᨚᨄᨚ ᨔᨛᨅᨁᨕᨗ ᨕᨔᨛᨒᨙ ᨆᨑᨛᨁ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗᨊ, ᨑᨗᨆᨘᨊᨑᨗᨕ ᨄᨛᨑᨗᨀᨗᨔ ᨕᨀᨉᨙᨆᨗ ᨆᨒᨛᨇᨘ, ᨆᨈᨘᨑᨘ ᨕᨉᨙ, ᨆᨊᨘᨑᨘ ᨀᨘᨕᨒᨗᨈᨔᨊ ᨊᨛᨊᨗᨕ ᨈᨛᨊᨑᨗ ᨀᨘᨕᨔᨕᨗ. ᨑᨗᨒᨒᨛᨊ ᨄᨛᨑᨗᨀᨗᨔᨕᨙ, ᨕᨔᨛᨒᨙ ᨆᨔᨘᨕᨙ ᨑᨗᨄᨗᨒᨗ ᨑᨗᨒᨒᨛᨊ ᨄᨛᨑᨗᨀᨗᨔ ᨑᨗ ᨔᨙᨕᨙᨒᨙᨆᨘ ᨈᨛᨊᨑᨗ ᨕᨗᨔᨛᨂᨗ ᨕᨔᨛᨊ ᨄᨛᨅᨘᨕᨙ, ᨆᨊᨘᨑᨘ ᨄᨈᨚᨀ ᨄᨛᨊᨗᨒᨕᨗᨕ ᨄᨘᨑ ᨑᨗᨈᨛᨈᨛᨀᨙ ᨊᨛᨊᨗᨕ ᨑᨗᨄᨕᨗᨔᨛ ᨑᨗ ᨈᨕᨘ ᨆᨙᨁᨕᨙ.
ᨕᨔᨛᨒᨙ ᨆᨒᨕᨗᨊᨙ ᨑᨗ ᨀᨈᨙᨁᨚᨑᨗ Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Learno Interactive Learning Experience ᨑᨗ Junru Xu
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan FullSuRok Workbook for all Subjects ᨑᨗ VISANG
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Robot Partner Autistic Children Training App ᨑᨗ Shumeng Hou
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Cohesion Board Game ᨑᨗ Chan Wing Ki
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Shining Moments Textbook ᨑᨗ Mirae-N Design Team
Desain Pendidikan, Alat Bantu Ajar, na Konten Pelatihan Fun Stories of Fun Friends Textbook ᨑᨗ Mirae-N Design Team
ᨕᨒᨛᨅᨗᨑᨛᨊ ᨉᨙᨔᨕᨗ ᨕᨛᨔᨚᨕᨙ
ᨉᨙᨔᨕᨗᨈᨁ ᨆᨛᨊᨍᨗ ᨄᨈᨑᨗᨆ ᨄᨄᨀᨒᨛᨅᨗ ᨑᨗ ᨆᨚᨑᨗ?
ᨉᨙᨔᨕᨗ ᨄᨈᨑᨗᨆ A' Design Award ᨑᨗᨄᨀᨗᨈ ᨑᨗ Best Designs of the World ᨑᨗ ᨄᨛᨒᨚᨑᨗ ᨉᨙᨔᨕᨗ ᨔᨗᨒᨗᨊᨚ.
ᨒᨘᨈᨘᨑᨛ ᨑᨗ ᨕᨔᨗᨕᨗᨂᨛ







